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Old Jul 24, 2005, 07:26 AM // 07:26   #361
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Old Jul 24, 2005, 07:46 AM // 07:46   #362
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Quote:
Originally Posted by PieXags
...we'll be heard damnit. I'm sure of it.
You're always heard. You may not get what you want, but you're heard. Ok, I'm teasing there, just a bit.

More seriously, like a lot of things, we have to act in the best interests of the game, and with an overall vision that may not be apparent to you, or that may seem to involve uneven changes. On the other hand, truly we hear the concern and want to address it.

On the subject of nerfing, farming, and bot catching, I think that you will see some changes in the coming weeks. It's true that an effort to remove bots can adversely affect farmers, and honestly, we have nothing against an honest farmer!

Watch future updates and see if you don't notice a difference in approach. And, of course, don't hesitate to reports bots so we can get to the root of the problem.
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Old Jul 24, 2005, 07:48 AM // 07:48   #363
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Quote:
Originally Posted by Gaile Gray
You're always heard. You may not get what you want, but you're heard. Ok, I'm teasing there, just a bit.

More seriously, like a lot of things, we have to act in the best interests of the game, and with an overall vision that may not be apparent to you, or that may seem to involve uneven changes. On the other hand, truly we hear the concern and want to address it.

On the subject of nerfing, farming, and bot catching, I think that you will see some changes in the coming weeks. It's true that an effort to remove bots can adversely affect farmers, and honestly, we have nothing against an honest farmer!

Watch future updates and see if you don't notice a difference in approach. And, of course, don't hesitate to reports bots so we can get to the root of the problem.


.....

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Old Jul 24, 2005, 07:59 AM // 07:59   #364
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Oh, give me a minute, I need to go find a my richard nixon picture now.



There wasn't doubt in my mind that this thread wouldn't get reviewed over by the devs, hell I imagine most any thread here gets looked over to see if it's worth looking into.

It's not about what I want, to be honest I've got most everything I want in the game, a few sets of 15k armor, good weapons, etc. So becoming insanely rich isn't a big deal---to me, but I know it used to be before I finally found ways to get what I wanted, and I know that many enjoy the activity in itself.

And we've heard it here from Gaile, "we have nothing against an honest farmer", and that's what I wanted to hear.

So to anyone who previously said farming was in direct opposition to the way the game was supposed to be, or that it wouldn't be tolerated, phooey! Now that I've heard it from Gaile that they've nothing against farmers, and that it is not their goal to eliminate it, well there you have it. The point of this thread has been reached. Apparently enough, the thread was noticed as expected, and that proper measures are being taken to get to the root of the problem whilst trying to keep your decent minded farmer happy.

I can wait for future updates, if Anet says they're working on it, well then I guess my wants are met and then some. Hell I knew the devs were going to get word of this thread, but I wasn't expecting Gaile to post in it amongst the controversy to deliver a message. Gaile gets 10 points for letting us know of future updates as a work towards something better.

Well, that's what I wanted, mission accomplished.

Cheers.

*edit* I just noticed, Gaile's been a busy bee lately! Many posts I've seen from her as of late.

Last edited by PieXags; Jul 24, 2005 at 08:03 AM // 08:03..
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Old Jul 24, 2005, 08:05 AM // 08:05   #365
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I really hate when people say that fissure armor is SSOO impossible to get. Well you know what it is. I've said this many times before its a money sink. They have money going in and they need money going out such as in dwarven ale. Thats why they put in Rune Traders and many other things. ex.Dwarven ale. You know what IF they switched the regular drok armor and fissure armor and people didnt know they would still be screaming wtf why is it so hard to get fissure armor. Cause it is all for looks and if u cant live without having the MOST EXPENSIVE armor in the game then too godd*** bad for u!
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Old Jul 24, 2005, 08:27 AM // 08:27   #366
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Old Jul 24, 2005, 08:39 AM // 08:39   #367
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Old Jul 24, 2005, 09:55 AM // 09:55   #368
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I really never liked the way farming was setup in Guild Wars but I did like the fact that I could farm something and not just so I could sell it...money in the game was useless to me as long as I could go out and find what I wanted on my own.

All other games I play or played, the "good stuff" was on named/bosses. Guild Wars before nerfing was one of the few games that had rare drops on nothing mobs (like lightning drakes) which doesnt make any sense at all.
================================================== ========
I would rather see named/bosses in Guild Wars in the target areas (level 20) be 30-40 requiring a strong group of eight to defeat, dropping several rare items to members of the group. With the new PVP rewards theres no reason for elites to be in end areas of the PVE game. Put elite skills on bosses before ascention where PVE people could actually use them.
================================================== ========

1) This would be great for guilds and friends to explore the very detailed parts of the PVE world.

2) Not going to bot farm a level 35 solo and chances of getting 8 computers to bot together is not something the average person is going to get working.

3) This may also make it very hard to sprint people in level 20 zones (not that I mind since if I wanted,I could do it (one of my few options now to make gold) A level 35 is not something you would be able to run past.

Last edited by Born; Jul 24, 2005 at 10:03 AM // 10:03..
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Old Jul 24, 2005, 11:07 AM // 11:07   #369
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You seem to be forgetting something
you can thank the bots and buyers and sellers on ebay etc for screwing up for you and everyone else who wants to play and enjoy the game for what it is.
GW is only trying to mantain some balance and fairness for those who play the game the way it should be
And while your at think about the crashing and lagging you experience do you really think these people care about the game or any of the players no its all about making money of the game and the players
The ones that will be screaming the most are the ones who have bots because GW is closing their runs down
By doing the missions, quests, helping others in missions, quests and exploring areas you find you will have more than enough gold to buy that oh so grand armour you want.
Personally I enjoy this game and if anyone is to blame its the ones who are scamming running bots etc that are at fault so the next time anyone buys off ebay it comes with a price so in the end what is the point of playing this game?
So what next? people download addons to try a quick rich programme only to find they have a keylogger only to find their accounts have been cleaned out
so people who are too lazy to put in the effort to make the game work for them through hard work to earn the right to have some kewl gear
There are people out there who really enjoy screwing it up for others they get their kicks out of it.
who do you think the hackers and people who write viruses are helping?
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Old Jul 24, 2005, 11:24 AM // 11:24   #370
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i dont know what everyone is comlaining about this "nerfing" for, yesterday i found black dye, 3-4 purple items, 1 gold, and half a million blues, and 1.5 million whites.. i lost count of how many gold piles... anyways my point of my story is this was all during one quest and a 20 minute time span.. no farming require i was on fire baby.. nerf?.. what is nerf?
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Old Jul 24, 2005, 12:09 PM // 12:09   #371
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I think the nerf has been un-nerfed. I did Gates of Kryta drakes yesterday, got four purple and two gold. And two dye.
It was a biyatch getting past the undead mesmers and crippling rangers to get to the drakes, though.
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Old Jul 24, 2005, 02:08 PM // 14:08   #372
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/signed!!!!!
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Old Jul 24, 2005, 02:13 PM // 14:13   #373
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Nah games with bosses wich drop highly above other mobs sucks.
U wil get massive farming /Boss Camping (especially in this game were u just reenter a map and kill the boss again)
That wil most likely really ruin the economy , and wil lead to more nerving
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Old Jul 24, 2005, 02:26 PM // 14:26   #374
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Gang, Devs are out to make money. Keeping thier game a top the pile, and having the most users is the goal. What ever it take.

We came from Star Wars Galaxies. Been there from day one. Had mega fortunes.

One day we woke up and they changed the enitre game to Guild Wars style playing. In fact it was the day GW opened. My SWG friend let me peep in on thier spare accounts now and then. Every update brings it more like GW.

These changes destroyed enitre empires players had. If you stayed you had to start all over and learn the changes and figure out how to work a new game.

Back to topic. If you go to swgpetition.com you will see over 20k players signed and forwarded it to SOE. Who told them all to bugger off.

This is how we came to be here.
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Old Jul 24, 2005, 02:53 PM // 14:53   #375
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I just thought I would throw my 2 cents into this on-going thread. People always are complaining about ecto drops being nerfed or their farming build being nerfed when this is just a SMALL part of the problem. People for the longest times have been trying to base their prices off the trader prices. While people DO NOT understand that if you don't sell to the trader, the prices will go up, it does not take into account player trades. Therefor since ALL ecto and shards have been bought from the traders and no one is selling their's to them, the prices are skyrocketing. Shards should not be 4-4.5K nor should ecto be 10-12K. Players are the ones ruining the economy. Do you think weapons should be sold over 100k? NO, if Anet wanted us to sell items over 100k, they would've increased player carrying capacity and allow over 100k trades. So many people get ripped off because they don't have collateral to put to, and walk if they get the item for the first 100k, or the seller walks if he gets the first 100k before giving the item. So think about it people, a godly weapon with a value of 380 gold, is suppose to sell for under 100k.
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Old Jul 24, 2005, 03:00 PM // 15:00   #376
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Quote:
Originally Posted by razuleclone
I just thought I would throw my 2 cents into this on-going thread. People always are complaining about ecto drops being nerfed or their farming build being nerfed when this is just a SMALL part of the problem. People for the longest times have been trying to base their prices off the trader prices. While people DO NOT understand that if you don't sell to the trader, the prices will go up, it does not take into account player trades. Therefor since ALL ecto and shards have been bought from the traders and no one is selling their's to them, the prices are skyrocketing. Shards should not be 4-4.5K nor should ecto be 10-12K. Players are the ones ruining the economy. Do you think weapons should be sold over 100k? NO, if Anet wanted us to sell items over 100k, they would've increased player carrying capacity and allow over 100k trades. So many people get ripped off because they don't have collateral to put to, and walk if they get the item for the first 100k, or the seller walks if he gets the first 100k before giving the item. So think about it people, a godly weapon with a value of 380 gold, is suppose to sell for under 100k.
Yes but in order for it to work npc's have to give a decent price for the items. Not 1g. The only reason why people bother selling to other people is because it's simple not worth it to sell an item for 380 when you can sell it for 20k. Mabye if the traders had a better buy/sell ratio then mabye people would sell to them and it would even out, since the traders sell for high and won't buy back for high the whole thing fails.
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Old Jul 24, 2005, 03:12 PM // 15:12   #377
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Don't get me wrong, im not talking about lesser worth items. But players ruining the economy selling items for 300k+ when Anet never intended that. NPCs can't give a decent price if people are not selling the items to them. It's just exchanging wealth between players and causes inflation out the ass. I remember starting, shards were 2.5k, ecto was 7-8k, and black dye was about 5.5K. Since players don't get good money from traders, they sell to players. then every now and then someone just buys a dye from a trader until its going to be gone just like ecto and shards. I'm not so sick of price inflation of dye, ecto, shards because i can afford that. But selling a godly crystalline for over 1 mill, while a longsword with the same mods goes for nothing. Weapons shouldn't be 200-800k more because its a more popular weapon. Players complain about not being able to get enough money to buy things fast enough, when its the people selling who are making it seem like it takes forever. People are just selling things so high to get THEIR fissure armor, when fissure was intended to take a long time to achieve.

Last edited by razuleclone; Jul 24, 2005 at 03:15 PM // 15:15.. Reason: Addition
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Old Jul 25, 2005, 12:15 AM // 00:15   #378
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Old Jul 25, 2005, 01:41 AM // 01:41   #379
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I have a better idea. Instead of giving you that farming where u can solo 10k an hour...how about putting in a spot with like lvl 35 monsters that it takes a lot of hard work to kill. It could make it so a single bot could never beat it and a person with a team of henchies could not kill a monster but instead a team of skilled players. That way some clown cant just go and get rich cuz hes got a lot of time on his hands. Make it damn near impossible to kill these monsters but give them uber drops so all but the best and most skilled can farm them.
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Old Jul 25, 2005, 02:29 AM // 02:29   #380
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The thing that pisses me off is because of farming UW armor is nearly imppossible to get. Ectos RARELY drop, and are worth 10k+, and most dealers dont even sell them anymore. Shards drop decently, but they mean nothing if you dont got the ectos for the armor
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